Werewolf

The Werewolf is a night role in One Night Ultimate Werewolf.

Abilities
The Werewolves wake up, along with the other Werewolves, to see who they are. Lone Wolf option: If a Werewolf wakes up and they see no other Werewolves, they are allowed to look at one card in the center.

Strategy

 * Generally, it is best to claim Village roles that gain no or little information, like Troublemaker
 * You could claim Robber and say you robbed someone right as they claim
 * If there is another Werewolf, both of you could claim to be Masons that saw each other, this will almost certainly be contradicted by someone so you need to be convincing
 * If you are a solo Werewolf, you can claim to be a Seer that saw the card you saw in the center and a Werewolf, since there is actually a Werewolf card in the center
 * If there are a lot of suspicious people, you can claim to be a Drunk as you likely saw a Village Team card, however if the village thinks there might be no Werewolves, they will likely kill you since you likely are a Werewolf now
 * You can try sounding like an obvious Tanner to avoid being killed, although if you are too direct (i.e saying things like, I am a Tanner) you might be voted for as no Tanner would admit to being a Tanner unless they were a Werewolf trying to push blame away from themselves
 * A risky yet effective strategy is to claim Troublemaker and claim to have swapped a fellow Werewolf with a non-Werewolf and have the fellow Werewolf out their role and claim that the non-Werewolf in now a Werewolf