Thing


 * (that goes bump in the night)

The Thing is a night role in One Night Bonus Roles

Ability
The Thing wakes up and taps the shoulder of a player next to them

Strategy

 * Thing is similar to the Mason, but you do not know what team the person you tapped is
 * This means that if a Werewolf or Vampire was tapped, they will usually deny ever being tapped
 * However, since evils won't claim Thing often unless they have an ally next to them, you can guess that the denier is potentially evil
 * If you are a Vampire/Werewolf, the Thing might ask to be backed up by you, any hesitation will make you sound like a Werewolf or Vampire, you can claim to be the Thing who tapped them, and signal to them that you are trying to bait out the Werewolves and Vampires, they might assume you are on Team Village instead
 * A player who was tapped can reveal this without saying who tapped them. This lets the Thing trust that they'll be backed up later, but leaves them free to lie with a little bit of credibility

Role Selection

 * Thing is similar to the Mason, but only takes up one spot during role selection.
 * In three player games, players can't be vague about who tapped them, and the Thing is less able to trust their neighbor, so the role is significantly weaker.
 * Adding Thing to a game with Vampires or the Alpha Wolf incentivizes these roles to turn one of their neighbors.