Seer

The Seer is a night role in One Night Ultimate Werewolf.

Abilities
When the Seer wakes up, and they can either look at a player's card, or 2 cards in the center.

Strategy

 * The Seer should almost always look at 2 center cards, not only do they gain more information this way, it's very easy to refute the Seer's claim
 * It is ESPECIALLY a bad idea to view another player's card in the Daybreak expansion because not only are there more roles that swap cards, the Revealer is a better version of this because it is public if they see a Village role and they move after swapping roles
 * If a Mystic Wolf is in play, you will be extremely suspicious for essentially preforming the Mystic Wolf's action and will likely be lynched
 * When the Drunk or Witch is in play, pay attention to which cards you viewed
 * The Seer should debate on whether to reveal early or after someone claims a role she saw in the center but should never reveal what she saw in the center because they can wait too see if someone claims the role they saw
 * Claiming early will make you sound more trustworthy, and may make a solo Werewolf more wary of claiming the role they saw in the center, even if the Seer did not see the card messing up their claim
 * However waiting to claim until someone claims a role you saw in the center can make it more likely for you to be able to counter them, and if you wait even longer for someone to back up their claim means you can find who the Werewolves are easily, but you might be more suspicious for not claiming earlier

Role Selection
The Seer is a very strong role, somewhat notorious for making life harder for the Werewolves

However, if playing with only the base game, the Seer is such a boon for the village, that without it it can be hard for the Village

Adding a Minion or Squire is a good way to depower the Seer, as the Werewolves might need all the help they need

The Seer can be used if the Villagers are in a bad position due to possible Werewolf majority or if the Village just needs information

The Seer and Beholder are a very powerful duo, that are really useful if the Villain's wield too much power

Trivia

 * The Seer is the only role that may interact with the center and other players cards