Psychic

The Psychic is a night role from One Night Ultimate Alien

Abilities
The Psychic will look at 1 or 2* cards, as instructed by the app, the options include: This list may be incomplete
 * Neighbors
 * Odd players
 * Even players
 * Players of specified numbers

* Viewing 2 cards is available through the randomization screen

Strategy

 * When you claim Psychic, if you viewed a Village Role, you can ask that players who couldn't be viewed say what they were before the players who could be viewed. This increases the chance that an Alien claims a role that is already in play.
 * If you view a role that affects you since you are their neighbor, such as the Mortician or Diseased, you might want to act on this knowledge
 * The Psychic may not view their own card even if they are told they have the option to, if a Alien foolishly attempts this they are outed

Role Selection

 * The Psychic works as a village aligned Mystic Wolf, with more restrictions. If you want to give the Mystic Wolf a hiding place, Psychic works better than Seer, as they usually view cards from the center
 * A player count of 6+ ensures that the Psychic has some agency in which card to view
 * With the potential for a ripple that reveals a lot of information, Aliens are not very suited for games where villagers can confirm eachother, and viewing roles can be too strong, the Psychic works better as a foil to the Mystic Wolf.
 * Including too many roles whose actions vary from game to game can shift the game from a bluffing game to more of a memory game, One Night Ultimate Alien roles work better when they're mixed with roles from other expansion, to add a little bit of randomness to an otherwise familiar game.